Sunday, June 12, 2011

Fake Antivirus Targets Firefox | www.batterylaptoppower.com

Firefox users have targeted by a new scam that tries to load a user's PC with fake antivirus software using a passably convincing version of the Windows Update page.

Fake antivirus scams are legion, and ones using bogus update pages of one sort of another are also an established trick. The oddity of the latest incarnation of the attack, discovered by Sophos, is that it triggers only when encountering Windows users of Firefox pushed to it through a page redirect.

firefox scam antivirus malware

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Artwork: Chip TaylorThe first big giveaway? Windows Update can only be started as a background activity in Windows or through Internet Explorer.
 The page itself is a copy of the Windows Update page offering an "urgent" 2.8MB download which will turn out to start a useless security scan plugging fake antivirus software. The technique is clever. Users who agree to the update without being entirely sure that it is genuine will be more easily convinced that a PC has been infected with the non-existent malware later detected by the bogus program.

"Users need to be more vigilant than ever before as bogus security alerts pop-up in their browsers," said Graham Cluley of Sophos. "Fake anti-virus attacks are big business for cybercriminals and they are investing time and effort into making them as convincing as possible."

"Malicious hackers are using smart social engineering tricks more and more often, and the risk is that users will be scared by a phoney warning into handing over money to fix problems that never existed in the first place," he said.
Attacks targetting Mozilla Firefox users seem to be a mini-fashion right now. Last week, the company reported a separate scam that throws up bogus security warnings that ape the browser's security alerts as yet another method of pushing the same useless scareware products.

Neither are entirely convincing to an experienced user but they probably don't need to be to satisfy a business model that delivers decent rewards simply for tricking a handful people into installing a fake antivirus system.

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Friday, June 10, 2011

Google.com's popular Les Paul playable guitar doodle

Attention, procrastinators: There's little chance of getting caught up with the tasks you avoided yesterday, now that Google.com's popular Les Paul playable guitar doodle has been extended for another day.


"Due to popular demand, we're leaving the Les Paul doodle up in the U.S. through Friday for an encore. Thanks for jamming with us!" wrote Google designer Alexander Chen in an update on the company's blog Friday morning.

The interactive doodle rearranges a few guitar strings in the shape of the Google logo, and the strings can be plucked or strummed by moving the cursor across. There's also a button to record and play back your musical creations. The whole thing is in honor of Les Paul, commonly held as the father of the electric guitar, who would have been 96 years old Thursday. He died in 2009.

The musical doodle rivals 2010's playable Pac-man offering celebrating the game's 30th anniversary in terms of the amount of buzz generated online. (See also 20 Notable Google Doodles" for some other favorites.) According to Trendistic, at its height of popularity around midday Thursday, about 0.15 percent of all tweets included the hashtag #googledoodle. That's about one-tenth the popularity that the word "Apple" saw on Twitter on the day of Steve Jobs' WWDC keynote earlier this week, which is still quite significant for a doodle.

According to Chen, " The doodle was made with a combination of JavaScript, HTML5 Canvas (used in modern browsers to draw the guitar strings), CSS, Flash (for sound) and tools like the Google Font API, goo.gl and App Engine."

In the past 24 hours, recordings created using the doodle have begun to show up on places like YouTube, where riffs from Michael Jackson, the Star-Spangled Banner, and my favorite, the theme to Tetris are plucked out on the Google logo.

Apparently not everyone was thrilled though -- one engineer is reported to have complained that the doodle wasted ten megawatts of energy worldwide. I think it's worth checking the calculations on that one. In the meantime, I've got some songs to write.

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Thursday, June 9, 2011

Review - OS X Lion vs. Windows 8


Last October at an event on the Apple Cupertino campus called "Back to the Mac," the world got its first peek at the stylish tech firm's next desktop operating system, dubbed "OS X Lion." CEO Steve Jobs explained that the success of the company's iPad tablet was a major driver in adding features to Lion. More details were demonstrated at this year's WWDC. And just last week at D9, the world got its first peek at what the company has code-named "Windows 8," in a demo by Microsoft's Windows President, Steve Sinofsky. That operating system, too, it turns out, was heavily influenced by a smaller-form-factor OS—Windows Phone 7.

Lion v. Windows 8

But the similarities don't end at the two future desktop OS's mobile influencers. Both Lion and Window 8 will make heavy use of touch interfaces, but with a big difference, as you'll see in the slideshow below. Both will have an App Store, both have full screen app views, and both offer new ways to switch among and navigate within apps.
There are, of course, important differences between Microsoft and Apple's overall OS strategies, as outlined by Peter Pachal in "Mac OS X Lion vs. Windows 8: Who Will Win the Post-PC World?" It all hinges on tablet support. Pachal points out that Apple is aligning its tablet and phone OSes, and keeping the desktop OS separate, though mobile-influenced. Microsoft, on the other hand, is creating one OS for tablets and desktops, while keeping the phone OS separate—for now, anyway. Microsoft may even have its ideas for a grand unified OS for all devices. Keep in mind that Lion, which is due for release next month, is much further along in the development process. Windows 8, on the other hand, isn't coming out until next year, so we haven't gotten as full a picture of the latter.

Clearly, the tablet and mobile worlds have begun to impact the desktop OS in a major way. This begs the question: Can the desktop survive? Once you see all the powerful goodies these new system software heavyweights bring to the table, however, you'd be hard pressed to make a case for the irrelevance of the desktop computer. Click through the slideshow to see whether you disagree, and to see which looks better to you: Windows 8 or Apple's OS X Lion.

Lion's Mobile-like User Interface

OS X Lion's interface won't take on its iPad/iPhone-inspired guise until you run Launchpad. This gives the desktop a view that's nearly identical to the home screen of an iPad or iPhone, with pages of square app icons that you can swipe through. And just as on iOS, you can create folders of related apps by dragging one icon on top of another. And, of course, you can drag the apps around Launchpad's pages to place them wherever you want—doing so is actually easier on the Mac than on an iDevice.
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Lion's Mobile-like User Interface 

Windows 8's Mobile-like User Interface

Windows 8's overall interface shows more influence from Windows Phone 7 than OS X Lion does from iOS. It uses the Metro interface found on Windows Phone 7, with "live tiles" that give quick access to and display info from your apps. But we've also seen a legacy desktop interface, in which Windows 8 looks exactly like Windows 7. This showed up when Windows President Steve Sinofsky showed Windows 8 running Office at the D9 tech gathering. This brings us back to the point about Windows 8 doing double duty for desktops and tablets, in contrast to Apple's strategy of using the phone OS for its iPad tablet. The reason Microsoft is taking this route: It cares more about business users than Apple does. And business users use desktops primarily, and will want desktop capabilities on their tablets.

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Windows 8's Mobile-like User Interface

Windows 8's Touch and Gesture Support

Both OS X Lion and Windows 8 have claimed greater multitouch and gesture support, but Windows 8 will actually support touch screens, whereas Lion won't let you use your screen as an input device, instead relying on touchpads that support multitouch and gestures. The OS will go so far as including a thumb-able on-screen keyboard for tablets without keyboards. Apple, in contrast, is adding a similar feature to its upcoming mobile OS release, iOS 5.

Windows 8's Touch and Gesture Support

Lion's Touch Gesture Support

Mac OS X Snow Leopard already includes a good deal of touch and gesture support on touchpads, and these are very well illustrated with video demos in the Mac's System Preferences' Trackpad section. For Lion, Apple claims that the touch experience with be even more direct and natural, featuring rubber-band scrolling, page and image zoom, and full-screen swiping. You'll be able to call up Mission Control , tap to zoom, and switch between full-screen apps.
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Lion's Touch Gesture Support

Switching Among Apps

For OS X Lion, Apple has revamped the Spaces virtual desktop feature, wrapping it into the Mission Control app switcher. But Spaces will likely be more frequently used in its new guise, since you'll be able to switch VDs through simple swipe gesture. Windows 8, too, has switching by swipe, but Microsoft's version is just app switching versus virtual desktop switching.

Switching Among Apps

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Wednesday, June 8, 2011

the iOS 5 debut: Microsoft will deliver Windows Phone 7 Mango in Q4

iOS 5 Sure, Lion and iCloud are big news, but, for the millions of iPhone users out there, the real news at the center of the Apple's WWDC conference was iOS 5, equipped with cutting-edge (though, in some cases, strangely familiar) notifications, messaging, and cable-free connectivity. These goodies—and hundreds of other (unspecified) features—now available in developer release, won't appear until the fall, perhaps at the same time as a new iPhone. It seems like just about all the competition –Android, Windows Phone 7, and BlackBerry—will be releasing new versions between now and then, too.

Using Apple's release as the baseline, I've pulled out 13 of the most exciting new features of iOS 5. The iPhone—and iOS 5—will face three popular challengers this fall. Each of these contenders will a bit sprier by the iOS 5 debut: Microsoft will deliver Windows Phone 7 Mango in Q4; Blackberry OS 7 also ought to be available; and Android 2.3 Gingerbread will be ubiquitous, with Android 3.1 Ice Cream should be served up for the holidays. How will iOS stack up?

Below I've charted the results as simply as I can, but be advised there are nuances to particular comparisons. For example, in call cases there are plenty of third-party apps that may fill in gaps. Furthermore, when it comes to Android, OEMs tend to skin the phones (albeit with mixed results), often adding additional functionality to the stock version of Android. In order for any sort of comparison to work, I'm looking at what you get out of the box on stock versions of each mobile OS. Check out the table first, and then take a look at my explanations of each category and the caveats that go with it.

Smartphone OS preview: iOS 5 vs. Android 2.3 Gingerbread vs. Windows Phone 7 Mango vs. Blackberry 7

Notifications

When it comes to unified notification systems, Apple's newly-minted Notification Center bares quite a resemblance to that of Android. As with Android, you can both access notifications from the lock screen or, when using the phone, pull down a tray of notifications from the top of the screen. Blackberry simply pins updates to the home screen. Finally, Windows 7 Mango uses live tiles, which is a bit less unified, but considerably more flexible (I gave it the "check" on account of said flexibility).


Phone-to-Phone Messaging

Apple is clearly watching its competitors. The iOS phone-to-phone messaging system, iMessage, looks a lot like Blackberry Messenger. So much for that iOS app.

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Newspaper/Magazine Subscriptions
Newspaper/Magazine Subscriptions

Apple is leading the way into the print subscription market, though it remains to be seen how much users will appreciate reading the New Yorker on the iPhone, as opposed to an iPad.

Advanced Reminder System

All four mobile platforms allow users to set basic reminders, but no one can touch the iOS Reminders tool on account of its geo-fencing location-based notifications.
System-Wide Twitter Integration
System-Wide Twitter Integration

The one third-party software with which iOS consistently integrates is Twitter. Because it's built into the system, once you sign-in, you ought to be able to Tweet from just about anywhere on your phone. The forthcoming release of Window Phone 7 does this and a step better—it includes deep Facebook integration. Finally, while Twitter can appear in the Android Gallery, you must install the app first—so it's not integrated out of the box.

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Quick-Camera Access

If you're using your mobile phone as your camera—as more and more people are beginning to do, for better or worse—quick access counts. Both Windows 7 Mango and iOS 5 let users jump directly into camera mode from the lock screen. iOS 5 goes a step further and lets you snap photos without entering a passcode (if you have one). Blackberry does allow users to map a side button to launch a camera, but unfortunately you'll still need to unlock your device.
Photo Editing Tools
Photo Editing ToolsWhen it comes to photo editing on the go, iOS 5 is a clear winner out of the box. While Android allows some editing (crop and rotate), iOS goes a step further (crop, edit, red eye reduction, composition controls, and auto-enhance). Tabbed Browsing

Considering how many great browsers are available for Android, it continues to baffle the mind as to why Google hasn't added tabs into its stock browser through an incremental update. Now that Safari has tabs, Android remains the odd-man out.

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Reader View
Reader View

Because Apple has essentially rolled Instapaper into Safari Mobile, iOS has a clear edge over the competition when it comes to clutter-free web reading. Add the cloud-based Reading List and it looks even better.

Rich Text Email


When it comes to composing HTML email all mobile OSes except Android rise to the occasion. That said, Android does allow users to receive formatted mail.


PC-Free Setup, Updates

Desktop-free setup and updates is one area where Apple played serious catch up with iOS 5. It now joins all the other platforms in the (sort of) post-PC world. One caveat: remember how Apple used to make you download 400-megabyte files for an incremental update? Now that Apple is rolling out delta updates, all that you'll need to download is what has changed from one version of iOS to the next. Now that you're wireless—and probably on a tiered plan—that could spare you a significant cellular bill.


Wi-Fi Sync

Wireless synchronization is another area where iOS has lagged behind the competiton—except for Google. That said, what Apple has finally delivered is quite powerful: Everything in your iTunes library—including photos and video—can sync over the area. In this respect, iOS Wi-Fi sync tops Blackberry, which handles music, but not video.

Online Gaming Community
Online Gaming Community

Game Center already looked great, but it's even better now that you can download and review games without leaving. The only service that rivals game center is Microsoft's Xbox Live. However, when it comes to actually finding games to play, Apple has the liveliest marketplacee, for the time being.

The Best Smartphone OS?

Any judgement will have to wait until we actually get our hands on the OSes in question and test them out on real-live phones. And it's also worth noting that our feature set for this comparison is pretty heavily influenced by Apple's WWDC presentation. Still, judging by what we know so far, it's clear that Apple's iOS 5 looks to be the smartphone OS to beat this fall.

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Tuesday, June 7, 2011

Five Ways Apple Rips-Off Android with iOS 5

Apple unveiled a host of new features in iOS 5 due out this fall including revamped notifications, over-the-air updates, and cloud data storage. You might even call these new features magical or revolutionary, unless you're an Android user, then you'd call them "stuff I've been using for years." The latest additions to Apple's mobile OS are probably a welcome relief for iPhone and iPad fans, but it's hard to call iOS "the world's most advanced mobile operating system" when Apple is playing catch up to Android. Here's a look at the five biggest Android rip-offs in iOS 5.

Notification Center

iOS 5: 5 Blatant Android Rip-OffsApple's Notification Center. (Click to zoom)In iOS 5, iPhone and iPad users no longer have to worry about annoying pop-ups from other apps intruding on their gaming or reading sessions. Instead, a notification will slide down from the top of the screen and disappear as quickly as it came. You can also view all your notifications in one place called Notification Center available from the lock screen or by just swiping downward from the top of the device screen. It's a great way to handle notifications, and Android users have loved it since at least 2009, when Google introduced Android OS 2.0.

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Apple ID reload

With Apple's new iCloud feature, you can back up your iDevice's data including apps, e-books, calendar and so on. Then if you buy a new iOS device, you just type in your Apple ID and password and your new device gets populated with all the content backed up to iCloud. It's part of Apple's new PC free push, and Android users first got a taste of this feature in 2008.


Social networking integration


Apple is building deep Twitter integration into iOS 5 that will let you tweet content from a variety of apps including Photos, Camera, Safari, YouTube and Maps. Granted, Android doesn't have Twitter-specific integration, but it does have a developer feature called Intents. This feature means Android devices can send content between apps on the phone, including social networking services. Sure, it's not the one-touch offering you get with Twitter in iOS 5, but Android allows you quick access to more than just Twitter.

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Over-the-air updates


iOS 5: 5 Blatant Android Rip-OffsImage courtesy of Macworld.Apple is finally catching up with Android by offering over-the-air updates that let you update your phone's software without syncing with iTunes. Android has been offering such updates from day one, but Android devices are also notorious for getting update rollouts very slowly. This problem had more to do with device makers and carriers than Google, but it will be interesting to see how well Apple can execute a feature that has proven problematic for Android.

Camera volume snap


Many Android devices and camera apps have included a hardware shutter button control for a long time, a new feature available in iOS 5 that lets you snap a picture with the iPhone 4's volume button. But maybe it's not Android that should be surprised to see this feature but Camera+, an iPhone app that tried several times to include this feature in their app.

So that's how Apple has copied Android, or did Apple copy Windows Phone 7? Microsoft's Phone 7 chief Joe Belfiore recently said on Twitter he was "flattered" to see so many Phone 7 features headed to iOS 5. Shocking isn't it? Who knew they were still selling Windows Phone 7 devices?

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Friday, June 3, 2011

E3 Preview:The things We Want to See

The Electronic Entertainment Expo (E3) is coming up next week. Here's what we're expecting to see on the show floor.

E3 starts this Tuesday (6/7), and if the rumors are any indication, this year's show will be one for the gaming history books.

E3 starts this Tuesday (June 7), and if the rumors are any indication, this year's show will be one for the gaming history books. Read on to see what PCWorld's E3 Away Team is anticipating, and don't forget to follow PCWorld's Game On blog for up-to-the-minute E3 updates.
Patrick Miller covers HDTVs and how-tos for PCWorld, and he has a particular weakness for fighting games and StarCraft 2.

What I Want: First, I want Nintendo's new console to excite me. The Wii might have been excellent for getting video game consoles into houses that had never seen them before, but not that many Wii games could hold my interest for longer than an hour or so. Although Nintendo may have scored big with the casual-friendly Wii, I don't think the company will be able to make that magic happen again. At the very minimum, the new system needs to be substantially more powerful--at least two Wiis duct-taped together, this time.

Microsoft Kinect

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Other than that, this year's E3 is all about follow-through. Microsoft's Kinect and Nintendo's 3DS are cool, but now I want to see games designed for the Kinect and 3DS that I'll actually pick up and play by myself for more than 20 minutes. I want to see Sony show off its new NGP portable console with some games (or even half-baked game concepts) that make me think, "Wow, that could be done only on the NGP." And I really want to see a full suite of blockbuster titles and low-budget independent games that show off everything the PC can bring to the gaming world, because we're due for a resurgence.

What I Expect: Sequels are big business in video games, and for a good reason--it's easier to sell a prospective game buyer on another iteration of a game they were convinced to purchase once before, as they're already interested in the characters and the gameplay. I hate the incessant sequelitis as much as everyone else does, but I suspect we'll see a few good sequels and spinoffs tactically employed to build enthusiasm for a new platform. For example, the Nintendo 3DS version of Metal Gear Solid 3: Snake Eater mixes arguably the best game from the series with some 3DS-exclusive features such as the accelerometer and the forward-facing camera. If I have to be stuck with the same old stories, at least use the Kinect or something to switch things up a bit.

What I Don't Want: I'm fully convinced that iOS/Android games and social games have incredible amounts of potential, and I can't wait to see what kinds of addictive gems pop out from the woodwork at this year's E3. That said, if any game is described as being in the vein of FarmVille or Angry Birds, my brain is going to reboot. Game makers won't do justice to the mobile and social categories simply by name-dropping two banal (if wildly popular) games that don't need to be rehashed yet again.

Alex Wawro is PCWorld's eternally optimistic editorial assistant, and he's already on the ground in L.A. to prepare for E3 2011.

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Deus Ex 3: Human Revolution

Deus Ex 3: Human Revolution
What I Want: The short answer is simple--I want to see great games. Thankfully, E3 2011 seems well equipped to meet or exceed my expectations with blockbuster titles such as Deus Ex 3, Battlefield 3, and The Elder Scrolls V: Skyrim available for play on the show floor.


The longer, more complicated answer is that I'd like to see games developed to satisfy the varying needs of a growing audience without snubbing any particular breed of player. I want to see great long-form single-player games like Mass Effect 3 and Skyrim, but I also want to see equally excellent titles designed to offer a unique and compelling multiplayer experience (Star Wars: The Old Republic or Battlefield 3, for example). And although Apple won't have a booth at E3, I hope that the company's stupendous success in facilitating mobile gaming positively influences how Nintendo and Sony market their respective portable gaming devices; the 3DS and NGP need to offer terrific games that are equally fun to play for a few hours on the couch or a few minutes on the bus.

BioShock Infinite

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BioShock Infinite
What I Expect: I suspect that E3 2011 will herald a banner year for gaming hardware. We already know that we'll be seeing Nintendo's new console next Tuesday, and I expect Microsoft and Sony to respond proactively by teasing us with hints of new hardware in development during their respective press conferences. Game developers are pushing the limits of what contemporary consoles can do, and that means it's time to start talking about the next generation of hardware.


And since developers are learning to tap the full technical potential of modern consoles, I expect to see a slew of titles next week that take advantage of that knowledge and experience to deliver some of the best games we've seen this generation. (On that note, we've set aside plenty of time to play promising titles such as BioShock Infinite and Uncharted 3, so check back next week for our full report on the biggest games of E3.)
What I Don't Want: No more peripheral devices. No more motion-control wands, vitality sensors, or weird touchscreen controllers; let's focus on making games that master the controllers we already own.
A new Power Glove would be pretty sweet, though.

Nate Ralph is PCWorld's desktops guru. He likes MMOs, punching trees to find goodies, and megalomaniacal AIs.

Nintendo's Wii Successor, code-named "Project Cafe"

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What I Want: If we've learned one important lesson from the success of the Wii (or Apple's iOS juggernaut), it's that specs are largely irrelevant. The success of Nintendo's next platform (and Microsoft's and Sony's, for that matter) will depend largely on offering fresh, groundbreaking gameplay.


I doubt Nintendo will see the error of its ways and kill off those onerous Friend Codes once and for all. But accessible, robust online connectivity is pretty much mandatory--for gaming with friends, and (more important) downloading new content.

Nintendo's bread and butter will always be the die-hard fans and the casual gaming segment, but the company needs to offer something to get game developers on board with their big-budget franchises--instead of allowing them to resort to disposable, waggle-heavy minigame collections. That said, don't expect the Wii's successor to be a number-crunching powerhouse. Do expect an internal hard drive, wireless connectivity, a native 1080p resolution, and a launch date sometime early in 2012--if Nintendo shows us anything at all, naturally.

Also: I'd like a reboot for the Harvest Moon series that pulls it back to its SNES roots, and a Pokémon MMO. Please.

Portal 2
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What I Expect: Game developers still have a way to go before they wring out all of the potential of the current console generation. This is great news for PC gamers. Our platform of choice remains versatile and open--and leaps and bounds ahead of its living-room-bound siblings where raw power is concerned.

But no more tired, shoddy ports for us: Minecraft and Terraria are just the tip of the indie-gaming iceberg, and titles such as Frozen Synapse and Magicka show that spirited developers with a great idea can find an audience with alarming speed. And that's to say nothing of the proverbial big kids--CD Projekt's The Witcher 2 and Valve's Portal 2 being a couple of examples.

I'm expecting to see lots of PC-centric gems as I trawl the show floor, with developers large and small taking advantage of what a platform this accessible has to offer.

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Thursday, June 2, 2011

Top 4 Things We Want to See about Windows 8 Tablet Reveal | www.batterylaptoppower.com


Windows 8 Tablet Reveal? 4 Things We Want to See

Next week could be a big one for Microsoft, as it's rumored to show off Windows 8 tablet software for the first time. Sources tell Bloomberg that a prototype Windows tablet will be demonstrated on hardware powered by Nvidia's Tegra processor, but the most important elements, for now, will be software and user interface. Here's what I'd like to see if Microsoft does reveal its tablet strategy at the All Things Digital D9 conference next week:

Live Tiles



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The big, touchable squares that are a hallmark of Windows Phone 7 are rumored to play a role in Windows 8's tablet interface, which is great news if true.

They're the most distinctive part of Microsoft's mobile operating system, and they go beyond the functionality of simple apps. For instance, Windows Phone's "Mango" update will let users jump to specific functions within an app. This is already possible with some app shortcuts in Windows 7, so I wouldn't be surprised to see similar abilities built into Windows 8 tablet tiles.

Tablet-Centric Apps

If Microsoft shows a desktop version of Office running on a tablet, it'll be a pretty disappointing demo. I want to see apps that are optimized for the touch screen, while sharing data with their desktop counterparts. For that matter, I'd like to see how Microsoft will handle the divide between tablet and desktop apps in Windows 8. If you buy one app version, will you automatically have access to the other?



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Cloud Sync

Rumors have hinted at a big role for online application and data syncing in Windows 8. My hope is that it's an integral part of how apps function on Windows 8 tablets. Imagine, for instance, having all your documents on the tablet automatically backed up online, so you can access them from any other Windows device without a manual transfer, whether it's a tablet or not.

Multiple Screen Sizes (or support thereof)

Right now, 10-inch tablets are all the rage, but 7-inch tablets have their own advantages -- they're easier to hold and type on, for example, and they're great for gaming. I hope Microsoft is planning to accommodate lots of screen sizes out of the gate, even if the company doesn't show multiple pieces of hardware next week.

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